Leviathan
Screenshots and Game Download Link
(click to enlarge) Relentless homing missiles come at you; luckily you are equipped with a limited number of these also.
(click to enlarge) A vast battleship designed primarily to destroy equally large targets, but a small one man fighter might stand a chance of disabling its fierce weapons and expose shielded areas or even destroy this enemy threat altogether.
(click to enlarge) Flying across the myriad surfaces of this giant ship might be one way to reduce exposure to enemy turret fire, but doing so is risky and poses its own challenges.
(click to enlarge) Relentless homing missiles come at you; luckily you are equipped with a limited number of these also.
This colorful space shooter was the result of a 15 week team effort at the Academy of Interactive Entertainment in Canberra. The Team: Tom Spratt - Project Lead & Level Designer; Rob Ban - Lead Artist (Fighter, UI, Greebles); Matthew Korver - 3D Artist (Turrets, Structures); Chris Ockerby - AI Programmer Liam Marshall - Flight Controls; Rigel Bell - Shaders & Rendering; Matt Smith - Weapon Controls (click on image to enlarge).
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